Either player types /start palworld from a phone and joins moments later. When they're done, /stop palworld saves the world and shuts it down.
Ask "what is it welded to?" and every placement question answers itself. The orchestrator is the only component that ever relocates; actuators multiply instead. They talk over a network API — always, even while sharing a box.
Decides when. Takes the Discord command, serializes it to one clean winner, and asks the host.
Knows how. Spawns and gracefully stops the game process; owns the save-before-exit guarantee.
Wakes sleeping machines. Deferred today, but the seat is already drawn so it needs no rewrite later.
More rows, never new kinds. A second game is an agent; a second machine is an agent plus a MAC address; a second network is an emitter. If adding a capability needs a new kind of thing rather than a new row, something was drawn wrong.
A simulation running entirely in your browser — nothing is connected to a real host. Try it anyway: the refusals below are the real spec (FR-008, FR-017, SC-002).